Hello there! I'm a graphic designer with a passion for 3D modeling. I've been teaching myself since 2010 using online resources like 3DS Max and ZBrush. Over the years, I've experimented with different software and techniques to find what works best for me and my goals.
Initially, 3D modeling was just a hobby for me, but I eventually started selling my work as a freelance artist. I started by selling products in Second Life and eventually moved on to Renderosity. This required me to learn new software and adapt my workflow.
Feeling confident in my skills, I began creating videos for YouTube to share my knowledge with others. This led me to teach 3D design at the "University de la Cuenca del Plata" and now I am a teacher in the career of Videogame Design.
Currently, I have many unfinished products and projects that I hope to complete someday. You can see some of my work in my Artstation gallery.
I consider my skill level to be between intermediate and advanced. While I am proud of my work, there is always room for improvement and I am constantly learning and seeing amazing work that pushes me to improve.
My main workflow includes ZBrush, Blender, and Substance Painter, and I am currently exploring Unreal Engine 5. I also use software like Daz3D, Marmoset Toolbag, Topogun, UVLayout, Marvelous Designer, and Adobe Suite.
Thank you for taking the time to read about my journey!